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Facebook online behavior study should come as no surprise

An excellent article just posted in Business Week revealed interesting approaches used by Facebook to determine how to capitalize on people’s friendships. Their studies showed that on average, people only closely communicate with about 10 people, even though they may have 500 “friends” on their list.

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This is hardly a surprise and confirms research by danah boyd (no, I did not spell her name wrong. After all, if you are claimed to be a “guru” you need to be a guru) and also a study by the MacArthur Foundation on Digital Youth.  Both studies show that online social networks are really only digital “hangouts”, a modern place mall (which now has possibly become uncool).  What is interesting to see is that while there has been a lot of research on youth behavior online – perhaps because they have adapted social networking so quickly – Facebook’s research may prove that the behavior does extend to the older generations.

But what is definitely clear is that  there is a generation gap in terms of how you manage your online personas. The Millennials seem to lean towards having 1 online personality – not worrying about business colleagues or future employers seeing pictures of your summer holiday, while Gen X’ers and up prefer to separate work and pleasure.  This does have implications for any word of mouth marekting program you want to launch.  Furthermore, it highlights the necessity for a viral marketing solutuion that span across social networks, and that can start identifying not just friend relationships but influencer relationships.  This is precisely what we are working on at Storyz.  Check out our marketing pitch example if you want to know more.

Posted in Social Media Marketing.

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The Death of Mobile Content Down Under?

In a tough move, that could easily set an example for the rest of the world, Australian regulators are now requiring mobile content providers to be upfront about the true cost of their services.  I have been a strong critic of the subscription model for a long time, and have kept claiming it is a way to screw consumers and cover for an industry business model for mobile content that does not work.  The numbers from Australia proves just that: An astonishing 90% said they did not realize they signed up for a subscription when they bought content in response to an ad.  Moreover, 55% did not know how to get out of the subsription – this despite the market here have had the option of sending “stop” in an SMS as a required standard for quite some time.

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This is really just the case of the regulators beating the consumers to the punch. You can only fool some of the people some of the time.  The business of providing mobile content simply does not have the economics to support a pay-per-download model because the cost of advertising and cost of billing is too high.  The general rule of thumb is that you spend about $15-20 to acquire a subscriber, who then stays subscribed for about 12 weeks.  If you then charge say $5/week, and the mobile operator takes their usual 50% cut for doing the billing, you are left with 5*12*0.50 = $30 in revenue and net about 15 per customer – this is of course before paying content providers.  If you happen to sell games for top publishers like EA, and the user downloads their industry average of 3 games/month, you are likely only left with a margin of a few cents.  Of course, that is why the content providers try to push lame services like love calculators or “magic x-ray” and similar, as they can make these themselves quite cheaply (and people do seem to love them).

I do support the regulatory move made by the government.  However, the mobile operators need to wake up!  The business models for mobile content haven been killing the industry since its inception – while the solution has been obvious for years.  Luckily Vodafone has realized this, and pehaps will send a signal to the rest of the industry.  But when something I wrote about in 2003 is still an issue, then you really have to wonder if we will not see a severe down turn in premium mobile content before we see it going back on its feet again once it is supported with sustainable business models.

Lastly, the regulations will hopefully also weed out the sharks in the industry.  There are too many shady providers who know exactly what they are doing to the consumers, but are there to rip them off as long as they can. The “good guys” stand to benefit from this – and can possibly best be evidenced by the recent jump in share price of the largest incumbent in Australia, Mobile Active.

Posted in Mobile Entertainment, The Business of Mobile.

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Vodafone: Just another AppStore?

vodafone-logoNot surprising, Vodafone is jumping on the bandwagon to provide appstores to it’s consumers. This is following a host of other mobile operators and handset vendors – who all have in common that they think app stores are the Field of Dreams for mobile content sales.

However, Vodafone’s store has an important element which may bring it closer to the “if you build it they will come” vision:  Billing is integrated with their billing system.  Yes, other features like Geo targeting is all fine – but a simple billing process is the absolute key – and Vodafone has solved it, or at least claim to do so.

For anyone who has provided services to mobile operators, you know how hard it is to integrate billing.  The billing system is the holy grail with any operator – guarded by techies more vigilant than security guards at Fort Knox.  I have to say that I take the business week claim of integrated billing being live in all Vodafone countries with a grain of salt. Vodafone countries have different platforms in different markets, thus making an initiative like this work on a global basis a near impossible task.  But if they start with the large markets and manage to roll it out during 2009, they will certainly have solved one of the main hindrances other copy cat App Stores are trying to do.

And if you are a mobile operator, please read  this qoute:

“But cognizant that earlier “wireless Web” initiatives failed in part because mobile operators starved software developers by hanging on to too much of the lucre, Vodafone says that it will keep just 30% of the price paid for each app and will pass the remaining 70% back to publishers”. 

Finally!  A major operator comes out and states what has been obvious since NTT Docomo and Telenor proved this 10 years ago. That is significant.

Now if they can figure out the user experience as well as Apple, and also provide a good web discovery service as well as on mobile – this App Store may actually have significance…

Posted in Mobile Entertainment, The Business of Mobile.

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